Game / Product
Game design, mobile publishing, store materials, QA, product documentation, one-pagers, post-mortems, press kits, LiveOps concepts and player-facing communication.
Technical
Unity, C#, Objective-C, cocos2D, Xcode, Android publishing, iOS publishing, Google Play Console, App Store Connect, Git basics, Adobe Photoshop and Illustrator.
Operations / Communication
Customer support, warranty workflows, logistics communication, multilingual ticket handling, localization, translation, copywriting and cross-cultural communication.
Education
- Social Communication — UNIFRAN
- iPhone and iPad Application Development — Stanford / distance course
- Game Development — UCPel / distance course
- Supervised Machine Learning — Coursera / Andrew Ng