GRADUATION


TECHNOLOGY


2012 - iPhone and iPad Application Development - Stanford*

2010 - Game Development - UCPel*

2006 - Flash 8 - SENAC

2000 - Game Design - ABRADEMI



MANAGEMENT & BUSINESS


2008 - Quality on Customer Services - SEBRAE

2003-2006 - Social Communication - UNIFRAN



ARTS


2006 - Digital Illustration - SENAC

2006 - Freehand Drawing - UNIFRAN

2006 - Filters Technics - SENAC

2000 - Mangá - ABRADEMI



MUSIC & SOUND


2006 - Soundtrack basics - SENAC



COPYWRITING


2008 - Storytelling - SENAC

2006 - Editing a Game Magazine - SENAC



PERFOMING ARTS


2008 - Comedy Workshop - SENAC

2008-2009 - Acting Course - SENAC**


CINEMA


2009 - Digital Cinema - Melies**



** incomplete

* distance




EXPERIENCE


TECHNOLOGY


2012-now: independent game developer

2011-2012: Application Development @ Kayapó :: Franca-SP

2008 - Beta Tester for Cocoloop, WePlayThis



MANAGEMENT & BUSINESS


2021 - now: Customer Relationship @ TelemarCom European Services GmbH :: Remote Worker

2015 - General Work & Life Advices @ some snook bar :: Franca-SP

Washing dishes to pay for the soundtrack for "Space Spacy". Also gave some life+marketing tips to the owner


2009 - Game Retailer @ Saraiva MegaStore Santa Cruz :: São Paulo-SP

I assemble this store from the dust. Also helped assemble the Shopping Olimpia store. I was an awesome game retailer. My section was head to head with the big stores in other malls.



ARTS


2008-2016 - Freelance Art Director @ CDA Motorocker Bar :: Franca-SP

I create flyers and better ways to communicate with public. Also create part of their social media back then.


2005-2009 - Art Director @ Qualyhumana :: Franca-SP

Did a lot of poster, manuals, labels and logos



COPYWRITING


2015 - Animation Script for Antonio Vicentini

Helped gather some facts about the story of skateboarding.


2008 - Game Journo @ SKY7/POP.com.br :: São Paulo-SP

Translate news. Write my own column about oriental games and Brazilian game market







LANGUAGES


English - Fluent

Portuguese - Native

Spanish - Basic

Japanese - Basic




SOFTWARES


Art

Photoshop, Illustrator


Dev

Unity





GAMES


2013: North Wind: Trill of Consciousness

Xcode+Objective-C+cocos2D


2014: the trip

Unity3D+C#


2015: Space Spacy

Unity3D+C#





PRESS


North Wind: Trill of Consciousness

G1: Brasileiro 'North Wind' é criativo quebra-cabeça de cenários

POCKET GAMER: Unique iOS RPG North Wind: Trill of Consciousness turns its entire world into a puzzle

JAYISGAMES: North Wind Trill of Consciousness

MACMAGAZINE: Prepare-se para embarcar numa aventura épica no jogo North Wind: Trilo da Consciência para iOS

INDIEGAMES.COM: iPad Pick: Slide the world in adventure platformer North Wind: Trill of Consciousness


the trip

KILLSCREEN: BROTHER, GROOVE WITH ME IN THIS VW VAN FOR A MINUTE

POCKET GAMER: The Trip is a free endless runner with a unique style that's out now for iPad and iPhone


Space Spacy

POCKET GAMER: Bronze Medal "Space inversions"

SOOMLA: A tutorial on how to abuse your phone’s gyroscope"

APPZOOM: A space game for lovers of retro games"